As it turns out, Cal Kestis will retain all of his powers from the first game in the next one. Star Wars Jedi: Survivor.
The problem with video game sequels that follow games where you end up being pretty powerful is that they have to figure out how to nerf the player character so the game isn’t too easy. As it turns out, Star Wars Jedi: Survivor isn’t doing that, as apparently Cal will have all of his abilities from the first game. In an interview with GamesRadar, Design Director Jason de Heras and Senior Production Director Kasumi Shishido explained how they came to that decision and the challenge of getting it right.
“We knew we wanted his skills to continue on Survivor, and that was one of the challenges,” de Heras explained. “We had to adjust the enemies to handle their new powers early on. We don’t want to remove those moves, because they feel good. You can’t just go back and feel like a Padawan. It has to feel like the power level is the same, but also You have to go to another level.”
It’s a cool move, and makes a new change from how sequels tend to be. We recently saw, for example, that in the upcoming Legend of Zelda: Tears of the Kingdom, Link will have to start from scratch when it comes to his heart and energy, probably due to him getting hurt as we saw in previous previews. .
Shishido also noted that “It’s been five years since Fallen Order and we want the player to feel that Cal has been through a lot. He’s not a Padawan anymore.” The production manager noted that Cal is not Yoda and that he “hasn’t mastered everything yet. So there’s still a lot he can learn.”
Star Wars Jedi: Survivor was meant to come out in March, but it’s been pushed back to April 28, making it only a few weeks away from release.